So the world changed further... and with it, the Shadowrun system.
I was somewhat underwhelmed regarding the usability of Shadowrun 4. Version 1 to 3 were well-planned, incremental optimizations, and we were pretty happy with the evolution. Version 4 brought us the wireless and the Attribute + Skill roll idea, but at the same time more attributes, no improved character generation, useless skill groups, and even more complex hacking and rigging rules.
In this section, the following remedies are proposed:
In addition, the following summaries may be useful:
Hopefully they can help to improve your playing experience.
We are playing, so I have a character.
And with that, thanks for reading and goodbye!EOF: Jun 2016