Blender Shortcuts (Balloon, 7:10)

@for 3D designers, video cutters
@author Kai Ruhl
@since 2012-04

Navigation

Window nav
3D nav
Ctrl+LR change workspace
MMB, Num2,4,6,8 rotate scene
Ctrl+UD or Shift+Space maximize current view
Shift+MMB, Ctrl+Num2,4,6,8 pan scene
Alt+F11
maximize window
MMS, Num+- zoom scene
t toggle tool bar
[Ctrl] Num7,1,3 top (xy), front (xz), right (yz) view [back]
n toggle properties bar
Num5, Num0 ortho/perspective view, camera view
Space find command
[Ctrl] Num . jump to selection [to cursor]
j
toggle render target slots

Num / jump to selection + remove environment
Animation


Home fit all in window
[Shift] Alt+a play animation [backward]
Ctrl+Alt+q quad (top/front/right/cam) view
UD jump to next/prev keyframe
Shift+b zoom to selected region
Shift+Ctrl+UD jump to start/end frame
[Alt] z wireframe view [textured]



m move objects to layer
Cursor nav




Ctrl+Num . jump to cursor



Shift+c cursor to 0,0,0 [Ctrl+Num . to center]


Shift+s
snapping menu



3D view

Object position
Object selection
a
select all/nothing

[Ctrl] b select box [lasso]
Shift+s
snapping menu

[Ctrl] c
select brush [lasso]



Alt+RMB
select loop



MMB, b MMB, c MMB deselect object, box, brush



Ctrl+l
select linked vertices
Ctrl+Space toggle object manipulators
Ctrl+Num+-
select adjacent/less vertices
g → (Shift) xyz grab and move object
o
toggle proportional editing
r → (Shift) xyz rotate object
[Shift] h
hide selected [unselected]
s → (Shift) xyz
scale object
Alt+h
show again
Object creation


Shift+d duplicate object
i insert keyframe
Shift+a add object


x delete object

Object housekeeping



m
move to layer
Ctrl+p
parent object (with >= 2 objects selected)

[Shift] Ctrl+g
create [add to] group
Alt+p
clear parent

w
specials menu
Alt+c
convert e.g. nurb to surface



3D edit mode

Vertex menu
Edge editing
Tab toggle object/edit mode

Ctrl+e
edit edge menu
Ctrl+Tab toggle vertex/edge/face mode
Ctrl+r loopcut selected edge
w edit faces menu
f
make edge (between selected vertices)
Ctrl+e edit edges menu
Shift+Alt+RMB
select loop of edges
u
uv-mapping






o
toggle proportional editing










Vertex editing
Face editing
Ctrl+v
edit vertex menu

Ctrl+f
faces menu
Ctrl+LMB
add vertex/bezier curve point

e extrude selected face
Ctrl+m
mirror vertices

f
make face (between selected edges)
Alg+m
merge

Alt
















...

EOF (Apr:2012)