Blender Shortcuts (Balloon, 7:10)

Navigation

Window nav 3D nav
Ctrl+LR change workspace MMB, Num2,4,6,8 rotate scene
Ctrl+UD or Shift+Space maximize current view Shift+MMB, Ctrl+Num2,4,6,8 pan scene
Alt+F11 maximize window MMS, Num+- zoom scene
t toggle tool bar [Ctrl] Num7,1,3 top (xy), front (xz), right (yz) view [back]
n toggle properties bar Num5, Num0 ortho/perspective view, camera view
Space find command [Ctrl] Num . jump to selection [to cursor]
j toggle render target slots Num / jump to selection + remove environment
Animation Home fit all in window
[Shift] Alt+a play animation [backward] Ctrl+Alt+q quad (top/front/right/cam) view
UD jump to next/prev keyframe Shift+b zoom to selected region
Shift+Ctrl+UD jump to start/end frame [Alt] z wireframe view [textured]
m move objects to layer
Cursor nav
Ctrl+Num . jump to cursor
Shift+c cursor to 0,0,0 [Ctrl+Num . to center]
Shift+s snapping menu

3D view

Object position Object selection
a select all/nothing [Ctrl] b select box [lasso]
Shift+s snapping menu [Ctrl] c select brush [lasso]
Alt+RMB select loop
MMB, b MMB, c MMB deselect object, box, brush
Ctrl+l select linked vertices
Ctrl+Space toggle object manipulators Ctrl+Num+- select adjacent/less vertices
g → (Shift) xyz grab and move object o toggle proportional editing
r → (Shift) xyz rotate object [Shift] h hide selected [unselected]
s → (Shift) xyz scale object Alt+h show again
Object creation
Shift+d duplicate object i insert keyframe
Shift+a add object
x delete object Object housekeeping
m move to layer
Ctrl+p parent object (with >= 2 objects selected) [Shift] Ctrl+g create [add to] group
Alt+p clear parent w specials menu
Alt+c convert e.g. nurb to surface

3D edit mode

Vertex menu Edge editing
Tab toggle object/edit mode Ctrl+e edit edge menu
Ctrl+Tab toggle vertex/edge/face mode Ctrl+r loopcut selected edge
w edit faces menu f make edge (between selected vertices)
Ctrl+e edit edges menu Shift+Alt+RMB select loop of edges
u uv-mapping
o toggle proportional editing
Vertex editing Face editing
Ctrl+v edit vertex menu Ctrl+f faces menu
Ctrl+LMB add vertex/bezier curve point e extrude selected face
Ctrl+m mirror vertices f make face (between selected edges)
Alg+m merge Alt

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EOF (Apr:2012)